Four collections, one farm

Your land, your herd, your day's work.

Land, animals, workers and equipment belong to the wallet. On this site they stand on your farm, give milk, wool, eggs and grain, and a bigger farm carries more.

1,600Plots of land
7,200Animals in 49 shapes
1,000Workers
1,800Pieces of equipment

How the collection becomes a farm

1

Connect the wallet

The game reads which worlds and pieces the wallet holds and loads your saved build on top. Disconnecting deletes nothing.

2

Place everything

Animals on the pasture, workers on the job, equipment on the building plots. A piece stands on at most one of your worlds.

3

Harvest and provide

Sell milk, eggs, wool and grain at the farm market. Buy feed, fuel and food from the proceeds. When something runs short, the farm says so loudly.

Two tills, kept apart

OpenSea · ETH

The pieces

Land, animals, workers and equipment are listed on OpenSea and bought with ETH from the Robinhood wallet. The same list applies in the game. A sale takes the piece out of the world. Goods and coins stay with the wallet.

Farm market · coins

The harvest

Milk, eggs, wool, grain, fruit, honey and truffles are sold here for coins. With those you buy feed, fuel and food. A day can fall to zero. It never goes below.

For now you play with a demo wallet. OpenSea and the real Robinhood wallet follow once the farm feels right.

The four collections

Bigger pays off

A farm has fixed spots. Buildings do not make the pasture bigger. The factor lifts the yield of the whole farm.

Smallholding

4 pasture · 1 building · 1 worker · 2 fields

×1640 pieces

Small Farm

8 pasture · 2 buildings · 1 worker · 4 fields

×1.2480 pieces

Family Farm

14 pasture · 3 buildings · 2 workers · 6 fields

×1.45288 pieces

Manor Farm

24 pasture · 5 buildings · 3 workers · 10 fields

×1.85128 pieces

Ranch

40 pasture · 7 buildings · 5 workers · 16 fields

×2.3548 pieces

Valley Farm

64 pasture · 10 buildings · 8 workers · 24 fields

×3.216 pieces

Several worlds, one set of holdings

Switch worlds

Every plot of land is a world of its own. You pick it at the top of the farm. Animals and equipment move between your worlds without paying ETH.

A sale clears the world

If a plot of land is sold, that world is gone. The animals, workers and equipment you keep go back into your unassigned holdings and wait for another farm.

The farm is alive

Workers carry hay, milk, shear and drive the tractor. At night a fox or a wolf can turn up. A dog or a worker nearby drives it off.

The farm is ready.

The demo starts on a Family Farm. Take a look at the models first, or place the herd yourself.